Hi, I'm Rafael
I'm a software engineer and artist from Hamburg, creating web applications, games, music and everything else that's exciting.
I'm open to offers for remote contracting work.
As a software engineer, I work hard to produce maintainable, robust applications that are both useful to and usable for users. I like to enable good teams by fostering communication and documentation, optimizing workflows to reduce overhead and keeping an eye on the codebase as a whole to prevent technical road stops in the future.
As an artist, I’m fascinated by everything creative, and have tried my hand at painting, making electronic music, all kinds of generative art, 2D and 3D animation and storytelling. All of these lead to my passion for game development.
Song Sonar (source)
📻 A smart Spotify playlist with new releases of artists you follow.
2 Planets (source)
🪐 A mini basebuilding space duel game.
YouTube / Mixcloud
🎛 DJ sets, sometimes with visualizations.
See more projects
While German is my mother tongue, I’m a fluent English speaker and capable of basic communication in Spanish.
I like to learn, and continue to adopt new languages and frameworks all the time. I’m also used to quickly working into existing codebases.
I have about a decade of professional web development experience in all the areas it touches: backend, frontend, SQL/NoSQL, DevOps, and traditional server administration. My favorite languages for web development are Elm and Rust, but through work I’ve gathered lots of experience in PHP, JS, TypeScript, Ruby and Python as well.
For making games, I use Godot, Blender, Aseprite and Reaper. In university, I’ve done some VR Projects in Unity. I prefer tools that are open source and run on Linux, but try to stay pragmatic and will boot up a Windows VM if needed.
Email me at email@example.com or find me on Twitter and Mastodon.